// -========================-
// 3d[Power]'s Quake 3 Cfg
// http://powersite.narod.ru
//  * Created by 3d[Power] *
// HAZARD - The Quake III Clan
// -========================-
//	 _    _    ____   _____    ____   _____    ____
//	| |  | |  / _  | | __  /  / _  | |  _  \  |  _ \
//	| |__| | / (_) | \/ / /  / (_) | | (_) /  | | | \
//	|  __  | |  _  |   / /   |  _  | |  _ (   | | | |
//	| |  | | | | | |  / /_/\ | | | | | | \ \  | |_| /
//	|_|  |_| |_| |_| |_____| |_| |_| |_|  \/  |____/
//
// -=========================-
//  DUDE, WHERE IS MY ROCKET?
// -=========================-
unbindall;
// move
bind i "+forward"
bind j "+moveleft"
bind k "+back"
bind l "+moveright"
bind u "+movedown"
bind b "+speed"
bind n "+speed"
bind m "+speed"
cl_pitchspeed "140"
cl_yawspeed "140"
cl_run "1"
cg_bobup     "0"
cg_bobroll   "0"
cg_bobpitch  "0"
cg_runroll   "0"
cg_runpitch  "0"
cg_brassTime "0"

// system settings
r_railSegmentLength "0"
r_railCoreWidth "3"
r_railWidth "0"
cg_railTrailTime "200"
cg_thirdperson "0"
cg_deferPlayers "1"
g_spSkill "5"
g_forcerespawn "3"
con_notifytime "3"
com_hunkMegs "56"
com_introplayed "1"
vm_ui "0"
vm_game "0"
vm_cgame "0"
in_midi "0"
in_joystick "0"
snaps "40"

// weapons/items
bind y "weapon 1;vstr zmd;vstr nfov;vstr wdefault"
bind CTRL "weapon 2;vstr zmd;vstr nfov;vstr wdefault"
bind 7 "weapon 3;vstr zmd;vstr nfov;vstr wdefault"
bind o "weapon 4;vstr zmd;vstr nfov;vstr wdefault"
bind p "weapon 5;vstr zmd;vstr nfov;vstr wrocket"
bind alt "weapon 6;vstr zmd;vstr nfov;vstr wshaft"
bind 0 "weapon 7;vstr zmd;vstr zfov;vstr wrail";
bind h "weapon 8;vstr zmd;vstr nfov;vstr wplasma"
seta wshaft "cg_drawcrosshair 1;cg_crosshairsize 40;sensitivity 2;cl_mouseaccel 2;cg_crosshairy 0;cg_drawGun 0"
seta wdefault "cg_drawcrosshair 8;cg_crosshairsize 25;sensitivity 2;cl_mouseaccel 2;cg_crosshairy 0;cg_drawGun 0"
seta wplasma "cg_drawcrosshair 5;cg_crosshairsize 50;sensitivity 2;cl_mouseaccel 2;cg_crosshairy 0;cg_drawGun 0"
seta wrail "cg_drawcrosshair 5;cg_crosshairsize 40;sensitivity 2;cl_mouseaccel 2;cg_crosshairy 3;cg_drawGun 1";
seta wwrail "weapon 7;vstr zmd;vstr zfov;vstr wrail";
seta wrocket "cg_drawcrosshair 5;cg_crosshairsize 50;cg_crosshairy 1;cg_drawGun 0;sensitivity 2;cl_mouseaccel 2";
seta zmu "vstr zzfov;weapon 7;cg_drawcrosshair 5;cg_crosshairsize 50;bind 8 vstr wwrail;sensitivity 3;cl_mouseaccel 0;cg_drawGun 0"
seta zmd "bind 8 vstr zmu"
seta nfov  "cg_viewsize 90;cg_fov 110";
seta zfov  "cg_viewsize 100;cg_fov 100";
seta zzfov "cg_viewsize 100;cg_fov 40"
bind 8 "vstr zmu"
cg_autoswitch "0"


// Chat
bind 3 "+button3"
bind 4 "say ^5:)"
bind 5 "say ^5gl"
bind 6 "say ^5gg"
bind RIGHTARROW "say_team ^5=> NEED WEAPON <="
bind LEFTARROW  "say_team ^5=> !!QUAD!! <="
bind UPARROW    "say_team ^5 <-- I AM HERE"
bind DOWNARROW  "say_team ^5 <-- AVAILABLE"
bind SEMICOLON "say_team ^5 <-- TAKEN"
bind q "say_team ^5QUAD"
bind w "say_team ^5 <-- WEAPON HERE"
bind e "say_team ^5RAIL"
bind r "say_team ^5I AM READY TO ATTACK."
bind t "say_team ^5ENEMY AT-"
bind a "say_team ^5ATTACK NOW."
bind s "say_team ^5SHAFT."
bind d "say_team ^5RL."
bind f "say_team ^5YA."
bind g "say_team ^5RA."
bind z "say_team ^5FALL BACK!"
bind c "say_team ^5COVER ME AT-"
bind v "say_team ^5GO TO->"

// misc
bind SPACE "+scores;+wstats"
bind ESCAPE "togglemenu"
bind ` "toggleconsole"
bind home "callvote map_restart"
bind x "ready"
bind del "kill"
bind pause "time"
bind ins "toggle cg_drawFPS;cg_drawFPS"
bind pgup "toggle g_synchronousclients;g_synchronousclients"
bind pgdown "status"
bind F1 "vote yes"
bind F2 "vote no"
bind F6 "cg_enemymodel keel/pm;cg_enemycolors 4444" 
bind F7 "cg_enemymodel keel/pm;cg_enemycolors 1111" 
bind F9 "timein"
bind F10 "time"
bind F11 "vid_restart"
bind F12 "stoprecord"
cg_teamChatTime "4000"
cg_teamChatHeight "4"
cl_maxPing "800"
g_warmup "999"
logfile "0"
cg_drawFPS "1"
cg_centertime "1"
seta cheat "god; give all"
bot_nochat 1
r_log ""

// net
cl_maxpackets "100"
rate "25000"
cg_predictItems "1"
cl_timenudge "0"
cl_packetdup "1"

// temp
g_synchronousClients "0"
seta cg_useScreenShotJPEG "1"
seta cg_clientLog "0"
seta cg_autoAction "0"
seta cg_scoreTransparency "0.68"

// osp
cg_q3compScoreboard "0"
cg_oldRail "1"
cg_oldPlasma "1"
cg_oldRocket "1"
color1 "6";color2 "6";
pmove_fixed "1"
cg_drawDecals "0"
cg_enableOSPHUD "1"
cg_truelightning "0"
cg_altlightning "0"
cg_altgrenades "0"
cg_altplasma "0"
cg_nomip "0"
cg_hud_crosshaircolor "0"
cg_hud_crosshairTeamInfo "1"
cg_hud_graphs "1"
cg_hud_statusbarStyle "1"
cg_hud_teamBackground "1"
cg_hud_weaponList "1"
cg_hud_weaponListDrawAll "0"
cg_hud_drawPickup "1"
cg_hud_fragMessage "1"
cg_hud_weaponListBackground "1"
cg_hud_weaponListFlash "1"
cg_MaxlocationWidth "16"
cg_Customloc "0"
ch_TeamBackground "1"
cg_float "0"
cf_Statusbar "38x48"
ch_StatusbarFormat "1"
ch_Pickupitem "0"
ch_Weaponswitch "1"
cf_Teamchat "8x14"
cf_Teamoverlay "12x12"
ch_Teamoverlay "pn:w|h|a|l"
cg_drawTeamOverlay "2"
ch_TeamCrosshairHealth "1"
cf_TeamCrosshairHealth "12x12"
ch_TeamchatOnly "0"
ch_InverseTeamChat "1"
cf_CrosshairNames "12x12"
ch_CrosshairNamesLeft "0"
ch_FilterLocationsTeamchat "0"
ch_Obituaries "1"
ch_ColorLocations "1"
cf_Vote "10x14"
cf_Following "8x8"
cf_AmmoStatusbar "8x12"
cf_Fragmsg "0x0"
cf_Scores "16x16"
cf_WeaponSwitch "32x32"
cf_WeaponName "12x12"
ch_crosshaircolor "6"
cg_enemymodel "keel/pm"
cg_enemycolors "4444"
cg_followpowerup "0"
cg_showPlayerLean "0"
cg_oldCTFSounds "0"
cg_ammoCheck "0"
cg_swapSkins "0"
cg_nochatbeep "0"
cg_followkiller "0"
match_mutespecs "1"

// Mouze
bind MOUSE1 "+attack"
bind MOUSE2 "+moveup"
m_side "0.22"
m_forward "0.22"
m_yaw "0.022"
m_pitch "-0.022"
vstr nrmsen;
m_filter "0" // (naxer nam taka radost)
cg_oversamplemouse "0"
cg_drawCrosshairNames "1"
cg_drawCrosshair "1"
cg_crosshairSize "25"
cg_crosshairHealth "0"
cg_crosshairX "0"
cg_crosshairY "0"
cl_freelook "1"
seta freelook "1"
in_mouse "1"

// player properties
sv_hostname "Die My Darling"
name "^1haz^7.^23d[Power]"
model "doom"
handicap "100"
cg_viewsize "90"
sex "male"

// sound
s_separation "0.5"
s_khz "22"
s_mixahead "0.1"
s_mixprestep "0.05"
s_musicvolume "0"
s_rolloff "1.0"
s_doppler "1.0"
s_numpolys "400"
s_polyreflectsize "10000000"
s_polysize "10000000"
s_polykeep "1000000000"
s_distance "100"
s_min_distance "3.0"
s_max_distance "1000"
s_leafnum "0"
s_refgain "0.45"
s_refdelay "2.0"
s_numpolys "400"
s_bloat "2.0"
s_occfactor "0.5"
s_occ_eq "0.75"
bind 2 "vstr vup"
bind 1 "vstr vdn"
seta vdn "vstr vol04"
seta vup "vstr vol05"
seta vol00 "set s_volume 0.0;set vdn vstr vol00;set vup vstr vol01;echo ^3s_volume ^2[0.0]"
seta vol01 "set s_volume 0.1;set vdn vstr vol00;set vup vstr vol02;echo ^3s_volume ^2[0.1]"
seta vol02 "set s_volume 0.2;set vdn vstr vol01;set vup vstr vol03;echo ^3s_volume ^2[0.2]"
seta vol03 "set s_volume 0.3;set vdn vstr vol02;set vup vstr vol04;echo ^3s_volume ^2[0.3]"
seta vol04 "set s_volume 0.4;set vdn vstr vol03;set vup vstr vol05;echo ^3s_volume ^2[0.4]"
seta vol05 "set s_volume 0.5;set vdn vstr vol04;set vup vstr vol06;echo ^3s_volume ^2[0.5]"
seta vol06 "set s_volume 0.6;set vdn vstr vol05;set vup vstr vol07;echo ^3s_volume ^2[0.6]"
seta vol07 "set s_volume 0.7;set vdn vstr vol06;set vup vstr vol08;echo ^3s_volume ^2[0.7]"
seta vol08 "set s_volume 0.8;set vdn vstr vol07;set vup vstr vol09;echo ^3s_volume ^2[0.8]"
seta vol09 "set s_volume 0.9;set vdn vstr vol08;set vup vstr vol10;echo ^3s_volume ^2[0.9]"
seta vol10 "set s_volume 1.0;set vdn vstr vol09;set vup vstr vol10;echo ^3s_volume ^2[1.0]"

// video
com_blood 1
cg_fov "120"
cg_gibs 0
cg_simpleItems "0"
cg_predictItems "1"
cg_marks "0"
cg_lagometer "0"
cg_shadows "1"
cg_forceModel "1"
cg_draw2D "1"
cg_drawStatus "1"
cg_drawTimer "1"
cg_drawSnapshot "0"
cg_drawIcons "1"
cg_draw3dIcons "0"
cg_drawAmmoWarning "0"
cg_drawAttacker "0"
cg_drawRewards "0"
r_mode "3"
r_mapoverbrightbits "3"
r_intensity "1"
r_vertexlight "1"
r_dynamiclight "0"
r_texturebits "0"
r_colorbits "16"
r_depthbits "16"
r_fullscreen "1"
r_customaspect "1"
r_simpleMipMaps "1"
r_subdivisions "4"
r_lodCurveError "75"
r_lodbias "0"
r_faceplanecull "1"
r_smp "0"
r_ignoreFastPath "1"
r_stencilbits "128"
r_lodCurveError "250"
r_lodbias "0"
r_flares "0"
r_ignoreGLErrors "1"
r_fastsky "0"
r_drawSun "0"
r_dlightBacks "1"
r_finish "0"
r_swapInterval "0"
r_gamma "1.5"
r_detailtextures "0"
r_flares "0"
r_vertexLight "1"
r_colormiplevels "0"
r_lodbias "0"
r_roundImagesDown "65535"
r_allowExtensions "1"
r_ext_compress_textures "1"
r_ext_gamma_control "1"
r_ext_texture_env_add "1"
r_ext_multitexture "1"
r_ext_compress_textures "1"
r_ext_gamma_control "1"
r_ext_compiled_vertex_array "1"
r_picmip "5"

// c
seta s_khz "22"
seta s_mixahead "0.14"
seta s_loadas8bit "0"
seta cl_noprint "0"
seta cm_playerCurveClip "1"
seta net_socksPassword ""
seta net_socksUsername ""
seta net_socksPort "1080"
seta net_socksServer ""
seta net_socksEnabled "0"
seta net_noipx "0"
seta net_noudp "0"
seta vid_ypos "22"
seta vid_xpos "3"
seta r_primitives "0"
seta r_facePlaneCull "1"
seta r_swapInterval "0"
seta r_textureMode "GL_LINEAR_MIPMAP_NEAREST"
seta r_finish "0"
seta r_dlightBacks "1"
seta r_ignoreGLErrors "1"
seta r_flares "0"
seta r_lodCurveError "11"
seta r_ignoreFastPath "1"
seta r_ignorehwgamma "0"
seta r_stencilbits "0"
seta r_stereo "0"
seta r_preloadTextures "1"
seta r_roundImagesDown "1"
seta r_ext_texture_env_add "0"
seta r_ext_compiled_vertex_array "1"
seta r_ext_multitexture "1"
seta r_ext_gamma_control "1"
seta r_ext_compress_textures "1"
seta r_allowExtensions "1"
seta r_glDriver "opengl32"
seta rate "25000"
seta cl_packetdup "5"
seta cl_maxpackets "30"
seta sv_maxRate "0"
seta in_mididevice "0"
seta in_midichannel "1"
seta in_midiport "1"
seta in_midi "0"
seta com_maxfps "120"
seta com_hunkMegs "56"
seta r_displayrefresh "120"
seta cg_noProjectileTrail "1"

// osp 1.0
cg_deadBodyFilter "1"
cg_drawDecals "0"
cg_oversampleMouse "0"
cg_q3compScoreboard "0"
cg_showPlayerLean "0"
pmove_fixed "1"
s_ambient "0"
ch_drawSpeed "0"
r_lodcurveerror "250"
cl_shownormals "0"
cl_showtris "0"
cl_znear "4"

// end
clear
echo "+17.1"
echo ""
echo "                   "
echo "                         "
echo "                 "
echo "                         "
echo "                    "
echo ""
echo "^3I don't wanna leave this world without you"
echo ""
